Post by windstruck on Jan 17, 2015 8:59:26 GMT
Blossom
(Insert picture of cute pixie or something here)
(Insert picture of cute pixie or something here)
Played by: windstruck
Character Sheet: Blossom's Sheet
Other Characters: none
Race: Pixie
Classes: Sorcerer 2 (Sorcerer of Nature, as discussed here)
Effective Character Level: 5
Gender: Female
Age: 29
Alignment: Chaotic Good
Deity: Mielikki
Height/Weight: 2'2" and 20 lbs
Personality: Blossom has a bubbly personality. She is cordial but almost entirely lacking in social awareness when it comes to certain situations. Happy-go-lucky and extremely optimistic is the best way to describe her. She reacts to many things in a childish, excited manner, but make no mistake: her mind is mature and understands things like morality and complex concepts. Naivety is really what might make her seem stupid and juvenile. She is very good-natured and finds the idea of harming other people and most other life abhorrent. Blossom is likely to tag along on a quest for fun, adventure, the company, or maybe even to help others. But she never does so for the thrill of conflict, glory, or wealth.
Appearance: A tiny and unnaturally beautiful being, about the size of your average two-year-old, but with distinctive pointed ears. They are much longer in proportion than a typical elf's. Glittering, gossamer, butterfly-like wings of a crimson, fiery red adorn her back.
Her hair is an otherworldly light pink, and it cascades haphazardly down her slender form, even reaching past her toes. Though her hair is straight, it is utterly tangled and disheveled, with bits of foliage stuck in it, and it seems to have never been trimmed nor groomed. Her eyes are a dazzling, tea green color: piercing and calculating, but naive and warm. Her face appears youthful and childish, but at the same time conveys wisdom and maturity.
She is nude - the only possible covering being her limbs and lengthy hair. Her skin is creamy and flawless.. or it would be if not for the faint smudges of dirt and grime that coat it. Apparently she doesn't bathe unless one counts the occasional recreational swim or shower in the rain, and it is clear that she is completely wild and uncivilized.
History: Blossom was born weak and sickly, and quite a runt at that. But given time, love, and nourishment, she partially overcame those disabilities. In the end it didn't matter so much. She would never be a warrior, but many fey like herself never became one anyway.
She wandered The First World, even crossing over dimensions into Faerun. It was peaceful for the most part, though she would often receive mixed reactions from the superstitious inhabitants of the world. Mostly, their life was idyllic. Other times it was wrought with strife, with bandits and warring tribes. Sometimes she wanted to help these people but didn't know how.
For years she traveled where her whims took her. Her life was beyond simple: it was merely being. Along the way, she made some friends, but other than that, she had never accomplished anything important.
Threads: none
Party Role Proficiency:
Battlefield Control: Nope.
Buffer: Very weak. She has some spells that help get along without items or which may be nature-oriented.
Curiosity: Fey are curious things, and with her skills and area of expertise, she makes a good tracker and liaison to Nature.
Debuffer: Rather weak, dependent on a few racial spell-like abilities.
Dominator: She has Charm Person and Wild Empathy. But she doesn't wish to take advantage of anyone. She truly just wants to be friends.
Game Changer: Many people think permanent invisibility and flight is quite overpowered. However with her capabilities, I'm going to have to say it's a 'no'.
Healer: She has a decent ability with mundane healing.
Meat Shield: Although she has some DR, her HP is extremely low and she would sooner flee than be in the front lines of battle.
Melee Damage: She's a pacifist, and even if she tried to hurt someone she couldn't.
Mobility: Very high with her small size and natural flying.
Party Face: It's alright for low levels. Social skills aren't trained but she has a high charisma.
Ranged Damage: Doesn't even own a bow. If she threw a rock or something, probably wouldn't hurt anything.
Sage: She is pretty knowledgeable in the subjects of nature and geography.
Scout: She makes an excellent scout with her invisibility and keen senses. Now with the Message spell, she can easily convey information back to others.
Thief: Might be doable with her invisibility, though she lacks any technical skills like picking locks.
Summoner: Nope.
Trapfinder: Doesn't even understand how traps work.
Racial Abilities:
Low-light Vision (Ex) - See twice as far in dim conditions and perfectly fine under starlight.
Keen senses (Ex) - A racial +2 bonus to Spot, Listen, and Search.
Damage Reduction (Su): 10/cold iron
Spell Resistance (Ex): 15 + class levels
Greater Invisibility (Su): At will toggle greater invisibility on/off as a free action.
Pixie Arrows (Su): Sleep, charm, or temporary memory loss can be applied to arrows fired. DC 12 + cha mod.
Spell-like abilities: 1/day CL8: Detect alignments, detect thoughts, dancing lights, dispel magic, entangle, lesser confusion, permanent image
Racial bonus feats: Dodge, Weapon Finesse
Feats:
Trait: Plucky: +1 Will Save, -1 Fortitude Save.
Trait: Illiterate: Skill bonus to survival.
1st: Core: Eschew Materials - ignore the need for material components that cost 1 gp or less which are needed for spells.
Class Abilities:
Sorcerer of Nature
Some Sorcerers, while having their magic inborn in them, are the product not of draconic bloodlines but of more wild blood.
Lose: Sorcerer Class Skills, Familiar, one spell per level per day.
Gain: Class Skills as a Ranger, 4+INT skill points per level, and Track and Wild Empathy at level 1.
Equipment: Nothing!
Total Inventory Cost: 0
Companions: none
Other Misc Information: Random penalties you may wonder about and low stats are from flaws taken, but nothing has been gained in return. This character is very unoptimized and not suited for soloing hydras and platoons of orc raiders. She's mainly here so I can have some fun and RP, do some comic relief, and maybe lend the real heroes a helping hand every now and then.