Post by Gaiyamato on Jan 14, 2015 4:11:12 GMT
Thro'qu'ulug of Anauroch
Played by: Gaiyamato
Character Sheet: Link To Mythweavers Character Sheet
Other Characters:
Genindy Dalibrandy
Race: Desert Orog Deep Orc Dry Wight (Monstrous Humanoid, Undead)
Classes: Orog LA 1/ Dry Wight 3
Effective Character Level: 4
Gender: Male
Age: ~80 years
Alignment: Neutral Evil
Deity: Sithrak
Height/Weight: 7' tall, 120lbs
Personality: Quick to temper and quick to battle. Disdainful of weaker or lesser races. Burns with a great dislike of the living.
Highly intelligent and talented however and has the ability to be both pragmatic, and in his own way even seem charming and reasonable from time to time.
Appearance:
Dried out, partially decayed remnants of a very large Orc and unusual specimen of Deep Orc. His eyes burn red/green like hellfire. His form, underneath the spike-covered armor is little more than a shriveled up dry corpse, sand filling every hole and crevice. His voice is a dry deep rumble, the sound of a sandstorm rolling in on the distance.
History:
Born into the underdark, Thro'qu'ulug was born to the male Chieftan of his tribe and a Desert Orc female that had been taken as a slave in a raid on the northern outskirts of the Anauroch Desert. At an early age he felt uncomfortable trapped in the darkness of the underdark and sought the brighter land above, returning to the great desert. It was there, when joining with other Orcs on a raid on a Zhentarim supply caravan, that he was slain by a wizard and became a wight under his service. The Zhentarim Wizard was in turn slain and Thro'qu'ulug was released to wander into the desert, without any goal or guidance, unable to return to his people as he was now an undead abomination.
In the deep of the sands he there found his faith in Sithrak, sharing the same hatred as the dead god. He seeks now to reclaim his Orc-hood, to build his strength in service to his God and wreck vengeance on the Zhentarim and all the other humans and elves of the world.
Threads:
Legacy of Netheril
Party Role Proficiency:
Battlefield Control: 4
Buffer: 4
Curiosity: 4
Debuffer: 4
Dominator: 4
Game Changer: 4
Healer: 4
Meat Shield: 1
Melee Damage: 1
Mobility: 4
Party Face: 3 - good Charisma, only has Intimidate as a class skill however.
Ranged Damage: 4
Sage: 4
Scout: 1 - Good hide and move silently, can burrow under sand and hide as well.
Thief: 4
Summoner: 4
Trapfinder:
Racial Abilities:
Lowlight vision (click on link)
Orc Blood: Counts as an Orc for prestige classes etc.
Darkvision: 60' (click on link)
Undead Traits (click on link)
Energy Resistances: Fire 5, Cold 5
Feats:
Bonus Racial: Endurance (Core)
Bonus Racial: Heat Endurance (Sandstorm)
Level 1: Servant or the Fallen - Myrkul (Lost Empires of Faerun)
Level 3: Exotic Weapon Proficiency - Heavy Great Falchion (Core) (Weapon from Sandstorm)
Class Abilities:
Water Weakness: All water deals damage to a dry wight as if it were holy water.
Comfortable in Light: Loses any weakness or inability to function in sunlight. Is also immune to any desiccation, dehydration or non-magic heat effects that might otherwise affect it.
Turn Resistance +1
+1 Natural Armor
Sandswim: gain burrow speed through sand/ash/loose dirt
Equipment:
Great Falchion (Sandstorm): Alchemical Gold (Magic of Faerun), Masterwork 7400gp
Heavy Pick (Core): Masterwork 306gp
Hide Armor: Masterwork, Cold Iron Masterwork Spikes, Dastana 590gp
Heavy Steel Shield: Masterwork, Masterwork Spikes 480gp
Total Inventory Cost: 8776gp
Other Misc Information: