Post by Xynphos on Feb 2, 2015 21:53:11 GMT
Modifies the Stargazer base class from Tome of Radiance.
A Sungazer has a harder time controlling the light from within causing it to express itself as a aura of sunlight.
Sunlight Aura ACF
Special: Must choose an aura costume.
Lose: One Complex Formula. You still progress the additional mote costs, just the number of formula's you have is decreased by one. Effectively you don't gain your first complex formula until level 8.
Gain: The Aura provides additional motes to invest equal to you full evoker level instead of half. Additionally, you gain one additional Imbuement than normal which must be applied to the Aura. Your aura sheds light as if affected by the light spell, If at least 6m are invested it sheds light equivalent to the daylight spell with a caster level equal to your evoker level. If at least 12m are invested the daylight it is treated as natural sunlight for all purposes.
The sun doesn't care who it shines on.
Unyielding Sunlight ACF
Lose: Merciful
Gain: In areas of natural sunlight the save DC's for your Illuminations increases by two.
It is easier to call upon the power of the sun than other stars.
Sunlight Reservoir ACF
Modifies: Luminous Reservoir. Your Luminous Reservoir increases to be 150% of its current size(Rounded Down). If your Luminous Reservoir is normally 6m, it is instead 9m. You may only use your Luminous Reservoir in areas of natural sunlight.
A Sungazer has a harder time controlling the light from within causing it to express itself as a aura of sunlight.
Sunlight Aura ACF
Special: Must choose an aura costume.
Lose: One Complex Formula. You still progress the additional mote costs, just the number of formula's you have is decreased by one. Effectively you don't gain your first complex formula until level 8.
Gain: The Aura provides additional motes to invest equal to you full evoker level instead of half. Additionally, you gain one additional Imbuement than normal which must be applied to the Aura. Your aura sheds light as if affected by the light spell, If at least 6m are invested it sheds light equivalent to the daylight spell with a caster level equal to your evoker level. If at least 12m are invested the daylight it is treated as natural sunlight for all purposes.
The sun doesn't care who it shines on.
Unyielding Sunlight ACF
Lose: Merciful
Gain: In areas of natural sunlight the save DC's for your Illuminations increases by two.
It is easier to call upon the power of the sun than other stars.
Sunlight Reservoir ACF
Modifies: Luminous Reservoir. Your Luminous Reservoir increases to be 150% of its current size(Rounded Down). If your Luminous Reservoir is normally 6m, it is instead 9m. You may only use your Luminous Reservoir in areas of natural sunlight.